Add Ralph Wiggum agent setup and project specifications
- Add project constitution with vision, principles, and autonomy settings - Add 15 feature specifications covering full app scope - Configure agent entry points (AGENTS.md, CLAUDE.md) - Add build prompt and speckit command for spec creation - Include comprehensive .gitignore for iOS development Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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specs/11-wire-removal.md
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specs/11-wire-removal.md
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# Wire & Line Removal Feature
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## Description
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Remove power lines and wires using contour detection with line brush fallback.
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## Acceptance Criteria
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- [ ] User taps near wire with Wire tool selected
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- [ ] `VNDetectContoursRequest` returns all detected contours
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- [ ] ContourService scores contours and selects best wire-like match:
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- Proximity to tap point
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- Thin/elongated aspect ratio
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- Straightness (low curvature)
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- Length
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- [ ] Best contour highlighted for preview
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- [ ] Mask width configurable: default 6px, range 2-20px via slider
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- [ ] User confirms, mask expanded to configured width, inpaint executes
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- [ ] Line brush fallback when no contour detected:
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- User switches to "Line brush" mode
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- User draws along wire
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- Consistent stroke width maintained
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- Stroke becomes mask for inpainting
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- [ ] Multiple wires can be removed sequentially
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- [ ] Performance: contour detection < 300ms
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## Technical Notes
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- Power lines against sky have strong edges - ideal case
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- Scoring weights: proximity 0.3, aspect 0.3, straightness 0.2, length 0.2
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- Line brush should use touch velocity for smooth strokes
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- Consider Catmull-Rom spline for smooth line brush paths
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## Edge Cases
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- No wire-like contours found: "No lines detected. Use line brush" prompt
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- Wire against busy background (buildings, trees): likely needs line brush
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- Curved wires (drooping power lines): scoring allows moderate curvature
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- Wire crosses entire image: may need to process in segments
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- Multiple parallel wires: each tap selects one, remove sequentially
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