48ee7ecd7c6b6862a61820ef9c996dbeccc1ae02
Implement GPU-accelerated inpainting using Metal compute shaders: - Add Shaders.metal with dilateMask, gaussianBlur, diffuseInpaint, edgeAwareBlend kernels - Add PatchMatchInpainter class for exemplar-based inpainting - Update InpaintEngine to use Metal with Accelerate fallback - Add BrushCanvasView for manual brush-based mask painting - Add LineBrushView for wire removal line drawing - Update CanvasView to integrate brush canvas overlay Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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